This is Matrise’s glossary, which provide definitions for commonly used terms, technical concepts and abbreviations within the topic of Virtual Reality.

N.B: To link to a specific header in the glossary, simply use this formula:



Degrees of Freedom

Pixel Persistence

Foveated Rendering

Uncanney Valley Effect

Screen Door Effect

Not yet added to the glossary:

Motion to photon latency

Immersive VR

Desktop VR

Mobile VR

360 Cameras

Virtual Embodiment

Virtual Reality

Extended Reality

Mixed Reality

Augmented Reality

Haptic Feedback

Focal Length

Interpupillary Distance


Image Distance

Asychronous Timewarp

Asychronous Timewarp / Reprojection

360 Sound

3D Sound